Big News… Thomas Was Alone

Thomas Was Alone tells the story of the world’s first sentient AIs, and how they worked together to, well, not escape: Escape is a strong word. ‘Emerge’ might be better. ‘Emerge’ has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you’ll discover under wraps. We didn’t even mention the bouncing. That’d be overkill.

Thomas Was Alone, wait, no he wasn’t. He had a List. He liked to observe the world around him, but then decided it was too much trouble. So I’ll do it for him.

Despite how it appears, this game is far from minimalistic. It has a deep story, challenging puzzles, and a lot of particles. I mean a LOT. Slowed down frames for me once in a while.

The story is about an AI with a sort of conscience. Each AI has different aspects of said conscience. Thomas is an observer, Chris is a loner, Claire is the hero, John is benevolent. They all work together to solve puzzles set up by programmers. Something goes wrong, yada yada, and we end up with the story. It likens to Douglas Adams a lot.

The game isn’t particularly difficult, but that’s not to say it is easy. There are rooms where you will solve them without any difficulty, and others where you’ll want to quit because you can’t figure them out. It was an interesting take on the puzzle platformer genre, as you don’t actually solve puzzles, but use teamwork and various abilities to figure out how to reach the next portal.

As I mentioned earlier, I did have some frame rate issues. I’d like to go into more detail, but it only happened in puzzle rooms that would be spoilers to mention here. It is likely due to high particle count, slowing down my graphics card, so it’s not a real issue.

Overall, Thomas Was Alone is a brilliant game with tons of replay value. I highly recommend it to anyone who loves serious humor, e.g. Hitchhikers Guide. The game gets a Grilled Cheese (with tomato). Please, do yourself a favor and pick up a copy.

You can pick up Thomas Was Alone from the following: Until 6/11/13 Lists all available vendors For the soundtrack


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